

Valve’s OpenXR implementation isn’t quite ready yet (e.g. For Oculus there isn’t much of a difference, so you can stick to Oculus or try OpenXR if you want. OpenXR is recommended now for WMR headsets, works better with vorpX than WMR over SteamVR.

OpenXR is the upcoming industry wide VR API that will – or at least is supposed to – eventually superseed the current vendor specific APIs from Oculus, Valve and Microsoft. OpenXR support added (beta): this is the big addition this time, making vorpX’s technical fundament future proof for the next few years to come.
